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■020 ▼a9781466586536▼q(electronic bk.)
■020 ▼a1466586532▼q(electronic bk.)
■020 ▼z9781466586529
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■020 ▼z1466586532
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■037 ▼aCL0500000529▼bSafari Books Online
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■049 ▼aMAIN
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■1001 ▼aOkita, Alex▼eauthor.
■24510▼aLearning C# programming with Unity 3D▼dAlex Okita
■2463 ▼aLearning C Sharp programming with Unity 3D
■264 1▼aBoca Raton, FL▼bCRC Press▼c[2015]
■264 4▼c©2015
■300 ▼a1 online resource (xx, 662 pages) ▼billustrations
■336 ▼atext▼btxt▼2rdacontent
■337 ▼acomputer▼bc▼2rdamedia
■338 ▼aonline resource▼bcr▼2rdacarrier
■504 ▼aIncludes bibliographical references and index.
■5050 ▼aIntroduction: What this book is about -- Before you begin -- First steps -- Basics: the building blocks of code -- Fundamentals -- Intermediate -- Advanced -- Extended -- Stuff we couldn't cover.
■520 ▼a"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"--▼cProvided by publisher.
■5880 ▼aPrint version record.
■590 ▼aeBooks on EBSCOhost▼bAll EBSCO eBooks
■63000▼aUnity (Electronic resource)
■63007▼aUnity (Electronic resource)▼2fast▼0(OCoLC)fst01795070
■650 0▼aComputer games▼xProgramming
■650 0▼aC# (Computer program language)
■650 0▼aThree-dimensional display systems
■650 4▼aCOMPUTERS / Programming / Games
■650 7▼aCOMPUTERS▼xComputer Graphics.▼2bisacsh
■650 7▼aCOMPUTERS▼xProgramming▼xGames.▼2bisacsh
■650 7▼aGAMES▼xBoard.▼2bisacsh
■650 7▼aC# (Computer program language)▼2fast▼0(OCoLC)fst00843284
■650 7▼aComputer games▼xProgramming.▼2fast▼0(OCoLC)fst00872114
■650 7▼aThree-dimensional display systems.▼2fast▼0(OCoLC)fst01150324
■655 0▼aElectronic books.
■655 4▼aElectronic books.
■77608▼iPrint version▼aOkita, Alex.▼tLearning C# programming with Unity 3D.▼dBoca Raton : CRC Press, [2015]▼z9781466586529▼w(DLC) 2014006696▼w(OCoLC)866614625
■85640▼uhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1499629
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