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Beginning direct x 10 game programming
Beginning direct x 10 game programming / by Wendy Jones
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Beginning direct x 10 game programming
자료유형  
 단행본
ISBN  
9781598633610 52999 : \37660
KDC  
005.133-4
청구기호  
005.133 J79b
저자명  
Jones, Wendy
서명/저자  
Beginning direct x 10 game programming / by Wendy Jones
발행사항  
Boston : Thomson, 2007
형태사항  
xvi, 367 p. : ill ; 24 cm+1 CD
서지주기  
index:p.361-367
키워드  
Beginning direct game programming
가격  
\37660
신청자정보  
김정훈/2103021
Control Number  
yscl:76085
책소개  
Get ready to learn DirectX from the ground up. For programmers just getting into the gaming world, this is an place to start. Youll begin with the most basic program and will work your way toward creating a playable game using easy-to-understand examples. From the basics of installing the SDK and an introduction to the graphics component to the essentials of drawing to the screen and Direct3D, youll cover every fundamental angle. Only the required math is presented and is explained in detail to avoid overwhelming you with unnecessary concepts. Youll learn how to draw and animate sprites for your games and will learn how to add sound and incorporate network play. If you have a basic knowledge of C++ and a basic ability to follow beginning 3D math concepts, then youre ready to begin.
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